Claude Design is a new product from Anthropic Labs that turns plain-English prompts into polished visual work. You describe what you want, Claude builds a first version on a live canvas, and you refine it in conversation. It's powered by Claude Opus 4.7, Anthropic's most capable vision model.
A few access notes:
Claude Design produces real interactive HTML files, not flat images. This is why prototypes can actually be clickable and animations can actually move. The most common use cases:
| Slide decks | full presentations with consistent layouts and navigation |
| One-pagers and marketing assets | partner pitches, recap sheets, internal announcements |
| Animated UI prototypes | clickable mockups of an app or website with real transitions |
| Motion graphics | title cards, lower thirds, animated charts and explainers |
| Mockups and wireframes | landing pages, dashboards, mobile screens |
| Data-driven infographics | charts, comparisons, process diagrams |
Each output exports to Canva, PDF, PPTX, or standalone HTML. For developer handoff, Claude Design produces a bundle that drops directly into Claude Code.
The layout is simple – chat on the left and design on the right.
Three smaller controls are also worth knowing:
Mental model: chat is for the conversation, the canvas is the artifact, the Tweaks panel is your fine-tuning knob.
Pick something small and useful so you can finish in one sitting. We'll build a 30-second animated explainer for an internal idea such as a new policy, quarterly priority, or product feature. The same pattern works for any animation.
Go to claude.ai/design and sign in with your Claude account. Click New design.
Paste this into the chat, with your own details filled in:
Create a 30-second animated explainer about [your topic — e.g., "our new flexible work policy"]. Audience: internal employees. Style: clean, professional, on-brand. Use these brand colors: [your hex codes]. Include 4 short scenes: (1) a title card with the topic, (2) the problem in one sentence, (3) what's changing in three quick points, (4) a closing call to action. Keep text minimal — under 10 words per scene.
Claude will usually ask one or two questions before it starts, like aspect ratio (16:9 for a screen, 9:16 for mobile), pacing, and tone. Answer briefly and let it build.
The animation appears on the right canvas and plays automatically. It will be rough but that's expected. Resist the urge to start over.
Click Export in the top right. For an animation, choose Standalone HTML to get a self-contained file you can drop into Slack, share by link, or embed on an internal page. For a static one-pager version of the same content, export to PDF or PPTX.
If the result is good, save your brief somewhere you'll find it. Next time you need an explainer, you can start from a template instead of a blank canvas.
Claude Design lowers the bar for visual work in a way most teams will feel quickly. Your next deck, one-pager, or quick animation no longer has to wait for someone with a design tool open. Pick one small project this week, sit with the awkwardness of the blank canvas, and let the first draft be rough. By the second project, you'll know exactly what kind of brief lands well — and the tool will have stopped feeling like a tool at all.
Source: Introducing Claude Design by Anthropic Labs — Anthropic, April 17, 2026 → https://www.anthropic.com/news/claude-design-anthropic-labs
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